[optional] Types without assignment operator

I use boost::optional for deferred construction. Something similar to the idea described in "Bypassing expensive unnecessary default construction" in Boost.Optional documentation. Only in my case I do this because the mentioned construction requires virtual function calls and this cannot be done in owning object constructor and has to be postponed. So instead of accessing the object directly I always access it by a function. That function first checks if the object is already constructed (boost::optional is initialized) and if so just returns it. Otherwise it first constructs it. That approach requires only copy construction (or even move construction if boost::optional would support moving in the first place). Yet due to implementation details the embedded type has to be assignable as well. Even thou assignment operator will never be called (in this scenario). Is there a way to avoid this issue? If not then how about adding a function like "assign" (possibly named otherwise or with additional defaulting argument) which could assign by first destroying old object (if any) and then copy/move constructing a new one. This would obviously be bad from exception safety (guarantees) point of view, but well... don't call the function if you don't like that. And in scenarios like mine it would not be an issue since there would be no object to destroy anyway. (Also the function could assert/throw on that condition...) Now the Synopsis part of the Boost.Optional documentation does mention (Typed)InPlaceFactory assign operators which do look promising for solving this issue. But firstly they are not documented in following Detailed Semantics part. There is even no link in the Synopsis. (Is this docs bug? In which part? Missing docs or extra functions?) And secondly (Typed)InPlaceFactory support is "intrusive". I cannot add it to a class without changing the class itself. And in my case I cannot change the class (boost::program_options::options_description - why cannot it be copy assigned, that I don't know...). Maybe adding some extra wrapper would help but I don't think it would be a solution. Rather a somewhat ugly workaround. Adam Badura

2012/11/14 Adam Badura <abadura@o2.pl>
So instead of accessing the object directly I always access it by a function. That function first checks if the object is already constructed (boost::optional is initialized) and if so just returns it. Otherwise it first constructs it.
I am having problems imagining the situation. Can't you change your function so that returns real object rather than optional object if it is initialized? Perhaps using optional reference to an object would solve your problem?
Now the Synopsis part of the Boost.Optional documentation does mention (Typed)InPlaceFactory assign operators which do look promising for solving this issue. But firstly they are not documented in following Detailed Semantics part. There is even no link in the Synopsis. (Is this docs bug? In which part? Missing docs or extra functions?)
See this link: http://www.boost.org/doc/libs/1_52_0/libs/utility/in_place_factories.html Indeed, there is no path to it from the documentation root.
And secondly (Typed)InPlaceFactory support is "intrusive". I cannot add it to a class without changing the class itself. And in my case I cannot change the class (boost::program_options::options_description - why cannot it be copy assigned, that I don't know...). Maybe adding some extra wrapper would help but I don't think it would be a solution. Rather a somewhat ugly workaround.
Intrusive? "in_place" is used to initialize or assign boost::optional. Do you want to use it for your own class? THis does not appear the right way to go. Regards, &rzej

So instead of accessing the object directly I always access it by a function. That function first checks if the object is already constructed (boost::optional is initialized) and if so just returns it. Otherwise it first constructs it.
I am having problems imagining the situation. Can't you change your function so that returns real object rather than optional object if it is initialized? Perhaps using optional reference to an object would solve your problem?
Example follows:
>>>>
class Owner { public: Owner() : m_value() { } SomeType const& getValue() const { if ( !m_value ) m_value = constructValue(); return *m_value; } protected: virtual int virtualFunction() const = 0; private: SomeType constructValue() const { SomeType object( /*...*/ ); object.callThis(); object.assignHere = virtualFunction(); return object; } mutable boost::optional< SomeType > m_value; }; <<<<<<<<<< Now SomeType does not support copying by assignment but it does support copy construction. It might be silly or maybe not. It does not matter since it is not my type and I have to deal with it (it is boost::program_options::options_description). I cannot construct m_value in Owner constructor since (as can be seen in "constructValue" function) it requires a virtual call (to "virtualFunction"). Also note that "constructValue" is not just a simple construction. Obviously I could avoid the problem by not storing "m_value" in first place. But for other reasons (like for example efficiency, but not only) I would like to store it. Adam Badura

2012/11/14 Adam Badura <abadura@o2.pl>
So instead of accessing the object directly I always access it by a function. That function first checks if the object is already > constructed (boost::optional is initialized) and if so just returns it. Otherwise it first constructs it.
I am having problems imagining the situation. Can't you change your function so that returns real object rather than optional object if it is initialized? Perhaps using optional reference to an object would solve your problem?
Example follows:
>>>>> class Owner { public: Owner() : m_value() { }
SomeType const& getValue() const { if ( !m_value ) m_value = constructValue(); return *m_value; }
protected: virtual int virtualFunction() const = 0;
private: SomeType constructValue() const { SomeType object( /*...*/ ); object.callThis(); object.assignHere = virtualFunction(); return object; }
mutable boost::optional< SomeType > m_value; };
<<<<<<<<<<
Would the following work for you? class Owner { public: Owner() : m_value() {} SomeType const& getValue() const { if ( !m_value ) constructValue(m_value); return *m_value; } protected: virtual int virtualFunction() const = 0; private: static void constructValue(SomeType & target) const { SomeType object( /*...*/ ); object.callThis(); object.assignHere = virtualFunction(); target = boost::in_place(object); } mutable boost::optional< SomeType > m_value; };

Would the following work for you?
class Owner { public: Owner() : m_value() {}
SomeType const& getValue() const { if ( !m_value ) constructValue(m_value); return *m_value; }
protected: virtual int virtualFunction() const = 0;
private: static void constructValue(SomeType & target) const { SomeType object( /*...*/ ); object.callThis(); object.assignHere = virtualFunction(); target = boost::in_place(object); }
mutable boost::optional< SomeType > m_value; };
Not quite. Your code has errors: (1) constructValue takes SomeType& while it should boost::optional< SomeType
&.
(2) constructValue must not be const since it is static. (3) constructValue must not be static in the first place anyway, since it calls member function "virtualFunction". But those are just minor issues. The approach by itself does work. I realized that when answering to "Andrey Semashev" and already applied to solution to my code. In fact your proposition is even somewhat better than mine by encapsulating entire construction process in a single function and calling in_place copy constructor rather than ordinary constructor. Thanks! Adam Badura

On Wed, Nov 14, 2012 at 3:39 PM, Adam Badura <abadura@o2.pl> wrote:
I use boost::optional for deferred construction.
Something similar to the idea described in "Bypassing expensive unnecessary default construction" in Boost.Optional documentation. Only in my case I do this because the mentioned construction requires virtual function calls and this cannot be done in owning object constructor and has to be postponed.
So instead of accessing the object directly I always access it by a function. That function first checks if the object is already constructed (boost::optional is initialized) and if so just returns it. Otherwise it first constructs it.
That approach requires only copy construction (or even move construction if boost::optional would support moving in the first place). Yet due to implementation details the embedded type has to be assignable as well. Even thou assignment operator will never be called (in this scenario).
Is there a way to avoid this issue?
Now the Synopsis part of the Boost.Optional documentation does mention (Typed)InPlaceFactory assign operators which do look promising for solving this issue. But firstly they are not documented in following Detailed Semantics part. There is even no link in the Synopsis. (Is this docs bug? In which part? Missing docs or extra functions?) And secondly (Typed)InPlaceFactory support is "intrusive". I cannot add it to a class without changing the class itself. And in my case I cannot change the class (boost::program_options::options_description - why cannot it be copy assigned, that I don't know...). Maybe adding some extra wrapper would help but I don't think it would be a solution. Rather a somewhat ugly workaround.
In-place factories are not intrusive, you can in-place construct value of any type, as long as it has the necessary constructor. The description is available here: http://www.boost.org/doc/libs/release/libs/optional/doc/html/boost_optional/... AFAIR, assignment operator is not required by optional if you use in-place factories in assignment. It is only required if you use regular assignment with optional.

In-place factories are not intrusive, you can in-place construct value of any type, as long as it has the necessary constructor. The description is available here:
http://www.boost.org/doc/libs/release/libs/optional/doc/html/boost_optional/...
OK, I was wrong here. It is intrusive regarding boost::optional (it has to have those extra constructors and assignments) and not my embedded type. Should have looked at that closer before writing. But it doesn't really change things because as I showed in example in a reply to "Andrzej Krzemienski" the construction is non-trivial in the sense that it is not just a call to constructor but also other operations. On the other hand I could do those other operations in getValue() function just after assigning to m_value. And that would solve the issue. In a rather convoluted way but maybe this is too subjective to be a matter here. And since those missing links are a documentation bug should I report it somehow? How? Where? Adam Badura

2012/11/14 Adam Badura <abadura@o2.pl>
And since those missing links are a documentation bug should I report it somehow? How? Where?
See here for instructions: http://www.boost.org/support/bugs.html You can also consider the lack of Optional's move operations a bug. Regards, &rzej

Ticket for documentation: https://svn.boost.org/trac/boost/ticket/7691 (I just added it) Ticker for move support: https://svn.boost.org/trac/boost/ticket/1841 (was already there) Adam Badura
participants (3)
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Adam Badura
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Andrey Semashev
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Andrzej Krzemienski