
8 Nov
2004
8 Nov
'04
12:29 a.m.
Peter Dimov wrote:
Valentin Samko wrote:
The CG literature I've read uniformly treated points and vectors as different beasts. I am not a CG expert, so I do not know why this is so in CG literature, probably this approach is more convenient to describe some CG problems. I am only familiar with dimensionality reduction aspects of CG, which treat points and vectors as the same beasts.
That's because in CG...
Oops. Ambiguous CG. Computer Graphics versus Computational Geometry?