
5 Sep
2004
5 Sep
'04
7:38 p.m.
David Bradley wrote:
Yep. I believe that it's rare, but in any case assertion is in place.
I wouldn't consider it all that rare. For instance VC++ line of compilers user 12 byte pointers when dealing with pointer to members of classes involving virtual base classes. And 8 bytes for pointer to members involving multiple inheritance.
OK, when dealing with pointers to memmbers I will remember about it. Hm, &operator() is pointer to member, anyway ... B.