
"Jason Hise" wrote
If anyone is interested, I have already completed a library for the math that a geometry library would require for my game engine. It supports the following types, along with all of the most commonly used operations that they should naturally support:
Sounds great! [...]
The code has been uploaded to the boost vault (http://boost-consulting.com/vault, geometry_math.zip).
Would it probably be easier for potential users if everything geometry related was in the "Math -Geometry" subdirectory, which has already helpfully ben provided by Rodolfo Lima for the purpose? http://tinyurl.com/fs52z FWIW I ( somewhat farsightedly IMO) allowed for avoidance of potential name collisons in my offering by helpfully suffixing my version with my initials AL! (Looking at it I should add some more stuff describing the library and add my name in the associated info text too). Meanwhile your library sounds very interesting so I hope to get a chance to look at it now! regards Andy Little