21 Mar
2017
21 Mar
'17
9:26 p.m.
On 21 March 2017 at 14:35, Danylo Malyuta via Boost
Thanks for your input. I'm going to use std::thread for the parallel functionality, I think. How stable/complete is Asynchronous? Can I rely on it, or would I still have a moderate chance of running into bugs?
I still think you're over-engineering the thing, use std:thread and std::chrono. A simple loop will do what you desribed as your requirement, while limiting your dependencies... simpler generally means faster and easier to debug. Obviously this state, AB-state as I called it, can be part of a bigger picture, with (a) state machine(s). degski