
7 Apr
2008
7 Apr
'08
11:11 a.m.
hello, i'd like to use asio in our project but there's one catch: asio uses rtti and our project compiles with rtti off. is the rtti code really necessary? can't it be done otherwise? thanks for your attention, mojmir ps: perhaps i'll be doing a port for xbox360 and ps3, are you interested? (if there aren't "any legal fidgy-widginess upsetting natural justice")