
11 Oct
2010
11 Oct
'10
6:23 p.m.
On 09/10/2010 13:50, Mathias Gaunard wrote:
On 09/10/2010 13:42, PB wrote:
Rather than introducing another casting method, could lexical_cast be reworked internally to build upon Spirit? That way previous investments in lexical_cast will just work faster with no changes, Also, I won't need to stop and think which one I should be using.
The problem is that lexical_cast is a bit different since it takes into account C++ locales.
I think the important question is the following: Do we care about C++ locales support in lexical_cast? Are people fine scrapping lexical_cast and have construe_cast take its name?