
Felipe Magno de Almeida wrote:
On 7/17/07, Cromwell Enage <sponage@yahoo.com> wrote:
[snip]
Yeah, it's sad to see everybody making their own math libraries just because the ones "out there" don't take advantage of [M/S]IMD instructions provided by their favorite architecture, etc.
Does anybody have any experience with GPU calculations on DirectX 10? And how hard it is to provide some sort of library for this. Are GPU calculations still like before (API-wise)?
Nvidia has a library/compiler (CUDA) that compiles "C" to GPU's. (Not Cg). Perhaps that's something to look at? Hm. A Boost library for developing languages/compilers. :) That'd be kool. (Heck, todays C++ looks like Haskell already, execpt for all the syntactic cruft. ;-) Cheers, /Marcus