
On Sat, 20 Nov 2004 11:28:38 +0200 in gmane.comp.lib.boost.devel, John Torjo <john.lists@torjo.com> wrote:
If you're willing to take a look at win32gui, I'd welcome all feedback you or anyone else might have. You also can email me privately (john at torjo dot com).
Other than private email, what is the most appropriate forum for such discussion? Perhaps gmane.comp.lib.boost.user, or is that bad because win32gui is not official Boost yet? For example of what I am thinking of: I tried out your "Multiple frames" example and after selecting SDI mode I find that the main window is created blank instead of containing the sample dialog it is supposed to have. In order to try to figure out why, I added the commented line to the code below in main.cpp, and with that line uncommented everything works properly. Why? else new_view = create_dlg<sample_view>(view_name, window()); view_frame *self = dynamic_cast<view_frame *>(window()); // msg_box(window(), "Continue!"); self->activate(new_view); I compiled everything with the free download command-line version of VC 7.1, which means I am presently limited to non-debug mode build as libcmtd.lib is not supplied with that.