After this discussion, I can suggest the following changes to the library:
- the part that captures a stack trace and the part that resolves it to
function/file/line should be separate, and usable without each other.
- ideally, both ought to be async safe, or as async safe as possible on the
target architecture.
- there should be a low-level API that is async safe, and a high level API
that is not necessarily such.
- macOS should be supported.
- the library should not #include . The part of the Windows
backend that needs should be a separately-compiled library.
What I can suggest as a low-level API is:
// capture
typedef void (*stacktrace_frame)(); // a bit on the pedantic side, but why
not
size_t stacktrace_capture( stacktrace_frame buffer[], size_t size );
// resolution
void stracktrace_resolve_frame( stacktrace_frame address, char function[],
size_t fnsize, char file[], size_t filesize, size_t & line );
typedef void (*stacktrace_resolve_callback)( stacktrace_frame address, char
const * function, char const * file, size_t line );
void stacktrace_resolve( stacktrace_frame const[] trace, size_t size, char
function[], size_t fnsize, char file[], size_t filesize,
stacktrace_resolve_callback callback );
On Windows, I see stacktrace_capture as header-only and async-safe, and
stacktrace_resolve as separately compiled and maybe-mostly-safe, as today.
On Mac OS X, stacktrace_capture can use ::backtrace and stacktrace_resolve
can use the atos utility instead of addr2line.
https://developer.apple.com/legacy/library/documentation/Darwin/Reference/Ma...