
15 Nov
2011
15 Nov
'11
2:26 p.m.
I'm not a boost dev, but a lua parser for property tree would be really interesting to a lot of game developers (me included). Lua is used in a lot of contexts in combination with C++, mostly in embedded softwares, a lot in games. Property tree allows easy manipulation of tree data and being able to simply read or write lua "simple" objects with property_tree seems very very interesting to me. I'm already thinking about some use. The proposed new syntax would be interesting too but I don't feel qualified enough to spot the potential problems with such kind of grammar. Joël Lamotte