
Felipe Magno de Almeida wrote:
On 7/17/07, Steve Trutane <trutane@gmail.com> wrote:
[snip]
My video game crazy 6-year old has asked about writing his own game and I was thinking about using this as an opportunity to dive into this world with him. I've been wondering what would be the best language/platform to use for this, in terms of ease of use, library depth, performance, future proofness, and programming pedagogy.
Basic is just perfect for this age. I started with 7-years old with basic in a MSX. It was great! It felt like I could everything.
I learned Basic with 10 years and had to shift over to 68k assembly language at the age of 12 because of the lousy frame rate. Today, Python seems a good choice for starting (especially for games, see http://www.blender3d.org). C++ and Boost.Python will do for the speedup, few years later :-). Regards, Tobias