31 Aug
2013
31 Aug
'13
5:06 p.m.
On 8/31/2013 11:24 AM, Phil Bouchard wrote:
Thanks. But I must also say the object allocator could be speed up because at the time I wrote this there was no way to allocate consecutive bytes from a pool in constant complexity. I am still using fast_pool_allocator
: https://svn.boost.org/svn/boost/sandbox/block_ptr/boost/block_ptr.hpp That's one more improvement that can be done and it'll be perfect.
Sorry I didn't mean this allocator but boost::singleton_pool