
I am curious whether anyone here has experience with any cross-platform cooperative multi-tasking libraries? I am familiar with the Boost.Coroutine library, but it only provides the "primitives" or "threads". What I am looking for is something much higher level that hides all of the coroutine details behind a asynchronous function call / future API. Something along the line of ASIO for coroutines. I am guessing that Boost.Asio would benefit from such a library. It seems obvious to me now that coroutines / cooperative multi-tasking is the superior approach to solving problems with a large number of actors and "locks" where heavy weight preemptive scheduling would bog down the system. Considering that cooperative multitasking is a very old concept, are there any reasons why there are no obvious libraries / scheduling systems in place? Does everyone "roll their own" or do they avoid it for some other reason? Dan