
John Maddock wrote:
Shunsuke Sogame wrote:
Steven Burns wrote:
Recently I came up with a modified version of boost::array that supports runtime sized arrays.
The current boost::array implementation is great but every now and then you'll need runtime-sized arrays: it's simply impossible to know everything at compile time.
It is backwards compatible:
boost::array<int, 10> sarray;
but it can be used this way now:
boost::array<int> darray(10);
I realize you could simply use std::vector, but sometimes all you want is a fixed-size array (but sized at runtime). Besides, I am not sure about the overhead involved with std::vector for these simple scenarios.
Comments welcome, Boost.Array looks deprecated by Boost.Range, IMHO. (Broken compilers still need it, though.) I'm not sure whether or not 'std::vector' made dynamic array deprecated. Well, how's that? :-)
What makes you think Boost.Array is deprecated? Especially by Boost.Range which does something quite different?
I mean I prefer range-concept rather than container-concept. -- Shunsuke Sogame