
14 Sep
2005
14 Sep
'05
1:06 p.m.
Andras Erdei wrote: <snip> Your comparison wasn't quite right in places, but I'll skip that for now. What is important is what happens when you try to implement sqrt for boost::rational numbers. Or sin. Or log. Or a host of other functions. For example, what sort of answer would you get for sin(60 degrees) * sqrt(3) / 3? (The exact answer is 1/2.) Joel Eidsath