
AMDG On 03/17/2011 12:41 PM, Jeffrey Lee Hellrung, Jr. wrote:
On 3/17/2011 11:47 AM, Steven Watanabe wrote:
I've nearly finished preparing Boost.Random for the next release. Here's a summary of the changes. I still have some minor clean-up, but it's mostly stable. I'd greatly appreciate it if anyone wants to take a look at it. If you have issues with any of this, speak up now, while it can still be changed relatively painlessly. [...]
Are the old classes and interfaces officially deprecated, then?
Once it's released, yeah. They'll stay around for a while though.
I would guess that the documentation will have migration information to update client code to use the new classes, interfaces, etc.?
For the most part, I expect the changes to user code to be * Use boost::random::xxx instead of boost::xxx The bulk of the changes just add new features.
I don't use Boost.Random other than generating uniform random floats/doubles at the moment, so no issues here :/
In Christ, Steven Watanabe