
On Thu, Jun 16, 2011 at 7:47 AM, Mathias Gaunard <mathias.gaunard@ens-lyon.org> wrote:
On 16/06/2011 14:29, Klaim - Joël Lamotte wrote:
Hi,
On Thu, Jun 16, 2011 at 14:04, Neal Becker<ndbecker2@gmail.com> wrote:
Interesting:
I've read about it yesterday and my first thought was "will it be cross-platform?". So far, it don't seem so, but it's not clear at all (or maybe I missed some informations?).
It's for Visual Studio, DirectX and Windows.
This particular implementation is, yes. It sounds like they're taking the same path with AMP as they took with PPL -- a modern C++ interface, completely platform agnostic. Intel's Thread Building Blocks provides a compatible cross-platform implementation. If that's truly the case with AMP, then this could end up being pretty cool. Of course I haven't seen it yet... I can hope.
It doesn't seem particularly compelling compared to things like Thrust.
Thrust is useless on my AMD GPU :) -- Cory Nelson http://int64.org