
David Abrahams wrote:
John Torjo <john.lists@torjo.com> writes:
AFAIK the common view on this list is not to subvert main. (VCF scores again It uses main for GUI on Windows. Despite templates win32gui seems to use much of the *patterns* in MFC like GDI , though even Microsoft has moved on with eg GDI+. There are alternatives to DeviceContext approach too but are they explored here?
I guess that's why I invented surfaces. They're in alpha-stage, but I think they're quire the way to go.
I went to your Win32GUI page to look for an explanation of surfaces, but IIRC couldn't find any kind of summary, at least not one I could understand. Could you write a few sentences explaining what this is all about?
Sorry 'bout that. I will do this soon. Very busy at the moment -- but it's defninitely on my todo list. Until then, maybe you could take a look at the articles on CUJ? Best, John -- John Torjo, Contributing editor, C/C++ Users Journal -- "Win32 GUI Generics" -- generics & GUI do mix, after all -- http://www.torjo.com/win32gui/surfaces.html - Sky's the limit! -- http://www.torjo.com/cb/ - Click, Build, Run!