
On 27.12.2012. 12:22, Thomas Heller wrote:
Boost works perfectly on Android. As there is a NDK (native development kit) with a quite decent gcc (4.6 something) you just need to configure boost build to use the right gcc. Although this all works, it requires a little bit of tinkering to get the settings right. But again, in principle, there is not a lot of difference in building Boost for Android or any other linux distribution.
I/"we" use only the header-only parts of Boost so I can only speak about that part of the "Android+Boost" experience. While it does mostly work I can't agree that it "works perfectly on Android". After all you posted a link to your own scripts that help with the "Android+Boost" experience. A Trac search for "android" doesn't show up empty: svn.boost.org/trac/boost/search?q=android. and the existence of https://github.com/MysticTreeGames/Boost-for-Android https://github.com/mevansam/cmoss/tree/master/build-droid http://www.mfoot.com/2011/12/building-boost-1-47-for-android-using-cmake-and... http://www.codexperiments.com/android/2011/05/tips-tricks-building-boost-wit... also testifies that there are still some wrinkles to be polished out... -- "What Huxley teaches is that in the age of advanced technology, spiritual devastation is more likely to come from an enemy with a smiling face than from one whose countenance exudes suspicion and hate." Neil Postman