4 Jan
2014
4 Jan
'14
8:19 p.m.
Another kind of audio library that would be interesting would be Plaid Audio: http://interactopia.com/code/plaidaudio/ It's cpu processed audio, mainly used for interractive work like SoundSelf: soundselfgame.com I believe it could be used as a core for a higher abstraction audio library. Another library idea I've been thinking about recently: A Markdown translation library: text in a string as input, html as output, following markdown and kramdown. Other than doing it in a portable modern C++ way, I think focus on efficiency would be important as another attempt was made CPP-Markdown, which had poor efficiency (from several benchmark I gathered only)