
On a second thought and after a bit of googling, don't you think that Propp-Wilson Cycle Popping Random Tree algorithm would be more efficient ? The paper describing the article is at http://dbwilson.com/ja/ It is very well explained and pseudo-code is clear enough to easily implement it :) Cheers, Jonathan At 18:50 9/02/2004 -0800, you wrote:
Hi, everyone.
For your informal reviewing pleasure, I've uploaded a random path algorithm with accompanying documentation at <http://groups.yahoo.com/group/boost/files/bgl_algo/make_random_paths.zip>
I've stated in an earlier thread that I was working on a multi-state-mazes project. Obviously the ability to create random underlying paths could give the application high reusability value. It's my hope that other developers here will also find use for this algorithm in their own projects.
Feedback appreciated! Cromwell Enage
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----------------------------------------------------------------------------------- Jonathan de Halleux, Research Assistant Center for Systems Engineering and Applied Mechanics (CESAME) Universite catholique de Louvain Batiment Euler , Av. Georges Lemaitre, 4 Tel : +32-10-47 2595 B-1348 Louvain-la-Neuve Belgium E-mail : dehalleux@auto.ucl.ac.be -----------------------------------------------------------------------------------