
7 Jun
2009
7 Jun
'09
2:33 p.m.
Christian Schladetsch wrote:
DirectX doesn't need to be "wrapped", other than maybe using com_ptr. That is not my point.
My point is that there are structures and techniques that are general and useful for DirectX coders. These things should be in a common namespace.
Denying this reality does nothing but remove boost from reality.
I don't think anyone denies that. What we don't seem to agree on is whether that common namespace should start with ::boost::
Cheers, Christian.
Regards, Gevorg