
Hi there, I just wanted to hear the boost community's thoughts on abbreviating boost's namespaces. According to Boost's library naming conventions (http://www.boost.org/development/requirements.html#Naming_consistency) this is strongly discouraged, and with good reason -- having clearly (and consistently) named namespaces is a good thing! Having used boost for a (mere) couple of years now, though, I've started to find its namespaces a bit unwieldy. I try to avoid going "using namespace" (for a few reasons, nicely summarised here: http://dev.lsstcorp.org/trac/wiki/DiscussCodeStandards) and I can't bring myself to go down the route of announcing to the compiler that I will be "using ..." specific symbols from whichever namespace either. So I am left with having to explicitly specify the namespace of each symbol, like this: std::cout << std::setw( 2 ) << std::setfill( '0' ) << hours; While this requires more typing, I prefer it to the alternatives. As a boost user though, I find this becomes a bit more of a pain. Boost's namespaces, whilst well named, are a lot to keep typing out! Here's a quick example: boost::posix_time::time_duration foo = boost::posix_time::hours(2); Multiply this by a thousand lines of boost-using code and you've got a lot of typing! I wondered if there would be any interest in a boost abbreviations header that, if included, would provide abbreviated names for boost's namespaces. Something along the lines of a boost/abrv.hpp: // this is an incomplete example namespace bst = boost; namespace boost { namespace gd = gregorian; namespace pt = posix_time; namespace dt = date_time; } This would allow the developer to shorten the above example code to bst::pt::time_duration foo = bst::pt::hours(2); in this case saving a full 18 characters! Multiply this by 1000 lines of code and you may save some finger-ache. What I'm proposing sounds terrible, I know, but if you consider that users would "opt-in" to this by including the abbreviations header (meaning it wouldn't affect existing users), I wondered if there would be any merit in it? I'm expecting a lot disapproval to this idea, but I thought I'd ask what people think anyway. Please don't shoot me down too much -- this is my first post to the boost mailing list! :o) Regards, Tim. -- edam - www.waxworlds.org/edam