
27 Jun
2012
27 Jun
'12
4:29 p.m.
On 2012/6/27 23:23, Phil Endecott wrote:
jinhao wrote:
Is there any interest in this library? Target platforms should be Windows, Linux and Mac OS X, but now, it only works under Windows(GDI) and Linux(X11), the next is ready for Linux(framebuffer). A friend of mine asks for the support of framebuffer, so I leave the Mac OS X now.
Have you considered OpenGL (ES) as a platform?
This has some great strengths i.e. performance and portability, but also some weaknesses.
Yes, the plan is Windows(GDI)->Linux(X11)->Linux(framebuffer)-> Windows(OpenGL)->Linux(OpenGL)->Windows(DX)->Mac OS X. It is just a plan, it's a long long way to go. Regards Jinhao