
On Thu, Apr 3, 2008 at 5:33 PM, Jonathan Biggar <jon@biggar.org> wrote:
And from my experience, much of an ORB implementation is pretty intricately tied into the C++ binding. Redevelopment of a new binding will touch a very large part of the ORB source code anyway.
Yes, this is very true. Regarding what I suggested w/ Spirit, we would probably want to provide the parser w/ more than a dummy generator. It would of course have to spit out ORB-specific code. Would be very cool if you could specify different generators for different ORBs, or something like that.
Having an ORB that uses the Boost Thread and ASIO libraries also means applications that use those boost libraries can easily use an ORB too without integration problems.
True to some extent. It's not that difficult to multiplex calls to orb::run() or just give the orb its own thread. If you have a nice modern C++ ORB implemented, then by all mean, make it available. Jon