
22 Jul
2004
22 Jul
'04
11:08 p.m.
--- Alexander Terekhov <terekhov@web.de> wrote:
Add a sleep() or two as suggested in the problem report.
As mentioned in my previous msg, I did change implementation of the players (a ACE_Thread::spawn( playerA/*B*/)) in main(...) using modern implementation. Other parts of the code are unchanged. Sometimes problem exists in other place. Take care Valery __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com