Excuse me, I didn't want to say anything hard, mb this is my english.
But in really we talking about CT reflection (escuse I skip word reflection
in letter when wrote about this is no CT <reflection>). And I want some
ideas about critic and mb advising. ^)) No any critic to you library only
comparing.
2014/1/22 Hartmut Kaiser
First: Approach I proposed based on registration a types (and calculation type), it can be anything f.e. namespace hl {
template
struct parse_signature { typedef Return (Type::*Function)(Params...); template <Function Func> struct specify { static constexpr Function func() { return Func; } }; }; // This function should return the type from which we can get type of this function template
inline parse_signature _func_get_signature__(Return (Type::*ptr)(Args...)); #define HL_FUNCTION_TYPE(func) \ decltype(_func_get_signature__(func))::specify<func> }
REGISTER_TYPE(decltype(_func_get_signature__(func))::specify<func>); // This workabel on a gcc 4.7 c++11 // Also as u can see I can register type on any function
This approach full covered approach you proposed. But compile time reflection this is more deep question, I have to make approach in which I can iterate by arguments (all signatures of methods), I need to iterate by methods and fields, Also I can iterate by all types which is registrate in architectures. In general I have full meta information about architecture in which I use this approach. It can be f.e. data base structures. And this structures will be very easy and soft, because all metadata is typelist.
Second. Type calculation this is more deep question we can have many concepts. I used this approach in syntax analyzer C++ && Bison, in which I type calculation was used as rules, by which was native C++ types it was very comfortable and obviously.
Don't get me wrong, please. I'm not saying your library is bad or anything. What I said is that I'd prefer a higher level interface when all you need is IPC/RPC.
Regards Hartmut --------------- http://boost-spirit.com http://stellar.cct.lsu.edu
2014/1/21 Hartmut Kaiser
Do you now about one approach (for two compilers (gcc 3.7, and MSVC (last)) emulate compile time reflection with difference scope?
Like
struct some { META_STRUCT(some);
FLD(int, a); FLD(int, b);
METH(int, call_0, (int, a)); METH(int, call_1, (int, b)); };
void in() { typedef hl::reflection_extract<some>::field_accessors acc; some s; s.*hl::at
::get() = 5; } We can see here https://github.com/ol72/hl/tree/ And you can try to compile this attached demo Use __J_ACTIVE define to see as reflection worked in json oriented part of project. For which you should install json. Without this you can see ability take meta information by query.
But global goal I think we understanding Our backend can be something else. Like client server , data base oriented structures in which we can use by SQL like C++ syntax
We can make (and I made it ) database like structures
struct human_tables { TABLE(names) { fields((int) index, (std::string) name, .... ); };
TABLE(country) { fields((names_table::index) name, ... ); };
TABLE(human) { indexes(names_table::index_field);
fields((names_table::index_field) name, (country_table::index) country...); }; };
I think that CT reflection is a feature too low level to be exposed to users if you want to implement IPC or RPC. And your proposed syntax supports this claim as it is way too cumbersome for
this purpose.
However, it certainly is desirable to have something like CT reflection at your tool belt in order to implement IPC/RPC.
I'd rather would like to see a functional interface which allows to invoke a function remotely in the same way as you'd invoke it locally. For instance:
int func() { return 42; }
REGISTER_FUNCTION(func); // defines func_type
The type defined by the macro ('func_type') is a (very lightweight, no members) callable type, which can be used to invoke the remote function:
Synchronous invocation:
func_type func_impl; cout << func_impl(target); // 'target' is some means to identify the remote process
Asynchronous invocation:
future<int> f = async(func_impl, target); // do other things cout << f.get(); // prints '42'
Similar things can be done for member functions and variables (global and member data).
If you'd like to see this in action, this scheme is implemented by HPX (https://github.com/STEllAR-GROUP/hpx/).
I think this is not CT.
The code I showed is CT for sure.
This REGISTER_FUNCTION(func) expands to (amongst other things, mostly related to serialization):
typedef make_action
::type func_type; where 'func_type' is something functionally equivalent to:
struct func_type { // note the operator() exposes the same prototype as func() int operator()(<implementation-defined> target) const { /* do IPC/RPC as needed */ } };
Additionally you need special overloads for async(), but that's
obvious.
HTH Regards Hartmut --------------- http://boost-spirit.com http://stellar.cct.lsu.edu
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