On 24/06/2019 05:05, Rene Rivera wrote:
After even more years of development the landscape of build systems has changed considerably, and so has the landscape of compilers. This version marks the start of B2 transitioning to a C++ implementation. Initially this means that the engine will be compiled as C++ source but that source is still the base C implementation. Over time it will transform to a C++ code base in both the engine and build system. Some changes in this start: > * Requires C++ 11 to build engine.
I assume that this means that future versions of Boost will no longer be able to bootstrap on pre-C++11 compilers? (I don't personally have a problem with that, but it seems worth making special note of, both for users and library authors.)