
2 Dec
2009
2 Dec
'09
9:22 p.m.
Sorry for the late response...
...so i tested with msvc++ 8.0 sp1 and it compiled without warnings or errors...hmm...
Yes, I am not having trouble on win32 either. The BOOST_STATIC_ASSERT fails with the Xbox 360 compiler and on SN System compiler (PS3).
...but it did failed to link because of a compiler/linker bug...i managed to fix it with a workaround and uploaded a new version to the boost vault...
I got the latest version and there are still problems. Is there a chance that STATIC_ASSERT does not behave well with the xbox 360 version of the compiler ? How would I check this ?