
19 Dec
2007
19 Dec
'07
6:16 a.m.
Hi Guys, Is there a definitive guide in the Boost.Graph documentation about how to create custom selectors? I'm particularly interested in selectors that return STL types that use a different allocator parameter. How about a selector that chooses an STL vector using the Boost.Pool allocator, or a selector that chooses an STL set using the Boost.Pool Fast Allocator? I've gone through the BGL book (which is a bit dated, though still very much relevant) but I haven't seen a discussion about custom selectors. Pointers would be most appreciated. Have a great day everyone! -- Dean Michael C. Berris Software Engineer, Friendster, Inc. [http://cplusplus-soup.blogspot.com/] [mikhailberis@gmail.com] [+63 928 7291459] [+1 408 4049523]