
21 Mar
2010
21 Mar
'10
12:59 p.m.
Emil Dotchevski wrote:
On Sat, Mar 20, 2010 at 2:24 PM, Vladimir Prus <ghost@cs.msu.su> wrote:
Andrey Semashev wrote:
3. Monolithic design. =====================
This matter has already been discussed, and others have made the suggestions, so I'll just express my thoughts of improving things. Could you clarify what exactly is the problem with monolithic design?
The problem is that you can't have just a little bit of it. For example I use only a few pieces of Boost and it bugs me to wait through long SVN updates and sourceforge downloads for things I do not need.
I see. However, I assume you won't be happy to individually pick from 90 options? What is the right balance? Say, 10 components? - Volodya