
From: christopher diggins <cdiggins@videotron.ca>
From: "Jeff Garland" <jeff@crystalclearsoftware.com>
On Mon, 17 May 2004 11:53:49 -0400, christopher diggins wrote
There are just so many problems that can arise from parameterized inheritance, I would like to avoid it if there is an acceptable alternative.
Such as? I must have missed that section in MC++ design. And anyway, how would these issues apply here?
I detect some frustration, I mean you no disrespect, I hold your work and comments in very high esteem.
I think you misunderstood. He was just trying to find out what left the bad taste in your mouth.
I just changed the code by removing the public constraints typedef and adding a static function get_constraints() so that it can be invoked using instances of an object as well.
The problem with parameter inheritance, as least in this case, is that it surprises programmers by causing an object to have an inconsistent interface. Most programmers when confronted with code such as mytype::max() expect that max will be available for all instances of mytype. On the other hand, mytype::get_constraints().max() is generally understood to not always be readily available in a parameterized type.
I don't understand mytype::get_constraints().max() to not always be available. If I wanted that information, I'd write that expression (instead of mytype::max()) and then be surprised when it didn't work. It's simple enough to require that the template parameter supply min() and max() so that derivation yields those functions in mytype's interface. Then, it's a moot point whether min() and max() are part of a static or non-static interface for mytype.
I don't see how the advantage of the shorthand justifies the case for parameter inheritance here.
I don't see that you've solved any problem with your approach. -- Rob Stewart stewart@sig.com Software Engineer http://www.sig.com Susquehanna International Group, LLP using std::disclaimer;