
I've since found the root of the problem -- and it has nothing to do with the delim If I have a client send data to the server (which is using async_read_until) If that client sends in a tight for-loop -- async_read_until returns garbled data. If I put even the smallest delays in the loop, the server responds perfectly The server code I am using is the async chat server off of boost.org thanks, billy On Tue, Apr 1, 2008 at 7:16 PM, Christopher Kohlhoff <chris@kohlhoff.com> wrote:
Billy Chasen wrote:
I'm creating a server using boost:asio and am receiving data that ends with a \0 char (from flash sockets if you're curious)
async_read_until seems to not like this as the delimiter. (If I switch to a diff delim like \r\n it works fine)
How can I get async_read_until to work properly?
How are you specifying the delimiter? How are you extracting the data from the streambuf once the operation finishes?
It works for me when I use a single char delimiter of '\0', and the implementation of async_read_until doesn't have any special treatment for '\0'.
Cheers, Chris
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