
7 Apr
2012
7 Apr
'12
7:50 p.m.
Each of our back-ends is designed to maintain precision for add, sub, mul, div, sqrt.
Excellent, that's exactly what I wanted to know. So I would expect the relative error for those operations to be equal to 1 machine epsilon.
From a brief view on your implementation it seems that there is no way to get access to the internal data, exp, neg, fpclass members. Am I right? Could you expose those as readonly through a const accessor methods? I need this functionality to be able to compare two floating point values within specified ulp range (units in the last place).
Thanks, Andrii Unsubscribe & other changes: http://lists.boost.org/mailman/listinfo.cgi/boost