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The upside (in addition to supporting legacy compilers) is that you can do this: void f( int ); // #1 void f( int, int ); // #2 int main() { boost::bind( f, 1 ); // chooses #1 boost::bind( f, 1, 2 ); // chooses #2 }
The upside (in addition to supporting legacy compilers) is that you can do this:
void f( int ); // #1 void f( int, int ); // #2
int main() { boost::bind( f, 1 ); // chooses #1 boost::bind( f, 1, 2 ); // chooses #2 }
Ah, that's neat. John.
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