
Hi Niven, It may've been easy to miss in the scuffle, but I did actually provide a demonstration of an inidcative library for inclusion into the proposed directx namespace. It is in the vault at http://www.boostpro.com/vault/index.php?action=downloadfile&filename=make_vertex.zip&directory=& . Regards, Christian. On Fri, Jun 12, 2009 at 7:04 AM, Nevin ":-]" Liber <nevin@eviloverlord.com>wrote:
2009/6/11 Thorsten Ottosen <thorsten.ottosen@dezide.com>
I agree with you that a library supporting DirectX in C++ would be
very useful, but I also agree that such a library wouldn't be appropriate for boost, as it wouldn't be portable at all.
I don't see that as a good reason for not having it in boost.
What library? I haven't seen *any* proposal for a DirectX library.
Correct me if I'm wrong, but all I've seen so far was a proposal to have a boost::directx namespace now as a dumping ground should somebody in the world possibly choose to write a C++ DirectX related library that they would wish to submit to Boost sometime in the future.
Given that, there is nothing actually to implement, even if we as a community thought it was a good idea. -- Nevin ":-)" Liber <mailto:nevin@eviloverlord.com> (847) 691-1404 _______________________________________________ Unsubscribe & other changes: http://lists.boost.org/mailman/listinfo.cgi/boost