
I've used circular buffer. IMHO, the best interface would be template<class T> class circular_buffer { circular_buffer(RandomAcccessIterator<T> start, RandomAccessIterator<T> end); }; Robert Ramey Ion GaztaƱaga wrote:
Thorsten Ottosen wrote:
However, we can make them faster if you allow a new template argument. For example template < typename T, typename Pred, typename Alloc class PushBackContainer = /* some default */
class flat_set;
My motivation is that these can perform somewhat better e.g. with an array (for circular_buffer), or auto_buffer (for flat_set/flat_map). I think even some very simply array wrapper would be useable with flat_set.
Interesting, but it seems that PushBackContainer and Allocator overlap. auto_buffer is basically an allocator. But flat_xxx could be implemented in any sequence container with random-access iterators (we need them for binary search), so maybe it could be interesting to have more generic classes like map_sequence<>, set_sequence (names are horrible I know, but it's just an example):
template<class Sequence> class set_sequence;
set_sequence<vector<T>> set_sequence<deque<T>>
or something more similar to std::queue:
template<class T, class Sequence> class set_sequence;
Anyway, my opinion is that we should only use a minimal interface for Sequence ((r/c)begin,(r/c)end, insert, erase, clear()).
Another option would be something like:
template< class T , class Allocator , class Sequence = vector<T, A> > flat_set;
and we should require (as we require for allocator::value_type) that Sequence::value_type is T and Sequence::allocator_type is Allocator.
The EA STL implementation has this features.
I will look at this. Is there any public
What do you think?
These days I don't have much time and I have other improvements with higher priority but I will add to the to-do list.
Thanks,
Ion _______________________________________________ Unsubscribe & other changes: http://lists.boost.org/mailman/listinfo.cgi/boost