
I have implemented a prototype support for properties in C++. It has no space overhead as it manages to deduce the this pointer of the class owning it. Code sample: #include <boost/static_assert.hpp> #include <boost/property.hpp> #include <iostream> class class_with_property { public: //Implement property template template<typename Base> class property_with_a_sensible_name : public Base { public: void set(const double& a) { //Implement setting of the variable here. m_var=a; //You can access the owner of the property's this value by calling self(), e.g. self()->refresh(); } const double& get() const { return m_var; } private: double m_var; }; void refresh() { std::cout << "Refreshed"; } //Instantiate property template. These can be reused. BOOST_PROPERTY(class_with_property,property_with_a_sensible_name,property_name); }; //And usage: void test() { class_with_property cls; cls.property_name=54.3; BOOST_STATIC_ASSERT(sizeof(class_with_property)==sizeof(double)); } The trick used is the following: class my_class { public: class property_x { public: my_class* self() { //Find offset of member relative to my_class size_t offset=size_t(&((my_class*)0)->x); //Use this to deduce the address of my_class return reinterpret_cast<my_class*>(size_t(this)-offset); } }; property_x x; }; It currently support: Read/Write properties Read properties Write properties Not supported yet: indexed properties operator overloads for properties, e.g. my_class.property*my_class.property will currently fail. Regards Peder