
On 9 Jun 2009, at 12:56, Christian Schladetsch wrote:
Hello,
I agree that it is a little inconvenient, but:
Click on the link, open, and open "index.html"
I guess you expected a personally hosted site. I do not run a personal website, so I can't post things locally. If there is a better way of doing it, please advise.
Christian.
Very interesting. I have been working on a similar, but much more limited, proposal which just does this for vector. I decided I had to implement a new class, because building on top of the 'allocator' framework wasn't sensible, because you waste too much buffer space. For example, I believe your example won't work. I'd be interested to see what you think. Consider your example, in g++ (which I know how it operates internally) boost::monotonic::inline_storage<100*sizeof(Object)> storage; // create local storage on the stack boost::monotonic::vector<Object> deathrow(storage); // create a std::vector that uses this storage foreach (object in world) { if (IsDead(object)) deathrow.push_back(object); // allocation is just advancing a pointer } This will build a vector which will continuously expand, through sizes 1,2,4,8,16,32. At each step, it will allocate a new block of memory and free the old one, making the storage size 1,3,7,15,31,63. When we try to push_back beyond 32 elements, the next allocation will overflow the buffer. Am I missing something? Chris
On Tue, Jun 9, 2009 at 11:46 PM, Thorsten Ottosen < thorsten.ottosen@dezide.com> wrote:
Christian Schladetsch skrev:
Hello,
I have added a few pages of documentation, with motivational examples, to a new upload at
That is not what I asked for. I wanted online docs and code. We are very busy people, and anything that takes extra time is likely to mean we don't bother.
-Thorsten _______________________________________________ Unsubscribe & other changes: http://lists.boost.org/mailman/listinfo.cgi/boost
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