
Michael Drexl said: (by the date of Tue, 26 Sep 2006 18:08:00 +0200)
Hi,
quite some time ago, on the 6th of December last year, I posted a mail to this group asking whether there was any interest in a code for solving the shortest path problem with resource constraints (SPPRC) to be added to the Boost Graph library.
I promptly received two positive responses, so on the 27th of December, I put the code in the Boost File Vault (Home/Algorithms/Graph). Up to now, there have been 89 downloads (as the site indicates).
during that time IIRC the download counter has been reset at least twice due to some server problems.
However, I have not received any feedback whatsoever since then, no "great code, we'll put it in the next BGL release", no "well, er, you ought to change this and that and maybe it's not good/fast/generic enough anyway", not even a "this is cr.., find yourself a different hobby".
Incidentally I've been reading BGL docs yesterday and I find it as a very good and interesting library. I started looking at it because I wanted to simulate a toy neural network with it (the non-layered variant with memory etc, so vectors and matrices wouldn't work). But after investigating BGL I'm considering using it in my current project: yade. That's because interactions (between elements) in yade are stored in a similar data structure that BGL offers. And BGL's data structure is much more mature. This is very tempting, although I haven't decided yet. Perhaps a simple try the code and benchmark it will answer that :> Above it was a bit off-topic, but I just wanted to underline the fact that extending BGL with new algorithms is better than not. Maybe you should just mail directly to the library authors? -- Janek Kozicki |