
Andriy Sydorchuk wrote:
I see now that your element is actually a bisector of two sites, the moving point at which two parabolas intersect that traces line segments of the veronoi diagram as the sweepline advances.
Yes, you are right. Thanks for all the tips. I've already written my proposal.
If you implement Medial Axis with sweepline that works on non-convex
polygons with holes you have implmented an algorithm that can also handle multiple non-overlapping polygons.
Ok, I see. At the moment I am looking for docs about Medial Axis sweepline algo implementation. Maybe you have some references?
I'm surprised that you have written your proposal without detailed discussion of medial axis. Here is a reference I was able to quickly find: http://www.springerlink.com/content/796w76637460t384/ Medial Axis, also known as straight skeleton, is similar to the veronoi diagram which considers line segments as sites. It is solved by a sweepline over bisectors and the algorithm is similar to Fortune's algorithm. Regards, Luke