
On 4/10/2011 10:30 PM, Joel Falcou wrote:
Why is the State passed by const reference ? I have a couple of use case (like using fold to access the element (i0,...,in) of a fusion sequence of pointer to ... pointer to T array) where I need to be able to discriminate the constness of the State to forward to the proper PFO overload of operator().
The type of 'State' may change on each iteration, so in general, there really is no sense in having a mutable 'State'. It is essentially pure FP. Having said that, there is no technical reason why we can't allow a non-const state -it's just another overload. It might also be useful for cases where the 'State' type remains constant. I added such overloads. I'll commit as soon as all tests pass. Regards, -- Joel de Guzman http://www.boostpro.com http://boost-spirit.com