
15 Dec
2004
15 Dec
'04
4:02 p.m.
Appendix: IIRC many of those small, home-brewn/hobby/amateur GUI libraries for OpenGL or stuff also support floating point coordinates. Interestingly enough, the GUI framework that comes with the DirectX SDK does *not* (possibly because the coordinates are in screen space -- is this what you necessarily want, though?). On Wed, 15 Dec 2004 10:58:37 -0500, Michael Walter <michael.walter@gmail.com> wrote:
How about GUIs which simply support floating point coordinates natively? I read that Cocoa uses floats for coordinates, and I would wildly guess that Avalon will make use if float vectors, as well (at least if the fancy 3D integration is remotely useful ;-).
Cheers, Michael