
T. Farago wrote:
I have implemented the serialise library of BOOST to my own classes. Using a single entry point it recursively goes through every member and saves the values. Of course initial implementation yielded the pointer_conflict expression as for example while going through objects A,B,C object A may have a pointer to B, and only afterwards is B actually saved.
The following should work without problem class A { public: int a; int *b; template<class Archive> void serialise(Archive & ar, const unsigned int version) { ar & a; ar & b; } }; If you still have a problem you could save all the objects first ar & my_obect; You don't have to do anything else. The serialization library includes the tracking of repeated objects. Robert Ramey