
Hi, I'm also interested in an image library for boost. Although my use would be pretty limited. Only save/load a few images. And save screenshots from within the program. Save screenshots is a bit interesting part, because I plan to use it without the picture being displayed on the screen, only in memory. A bit modified TinyGL (written by Fabrice Bellard) software renderer will render the picture to the memory, then save it into a file. That will be used only for the purpose of saving "sceenshots" of a simulation that runs from command line. Nice part of that is that drawing into the memory is done via openGL interface. you can have a look at (if you haven't already): http://www.boost.org/more/submission_process.htm -- Janek Kozicki |