
Hello, Christian. Tuesday, June 9, 2009 at 5:50:44 PM you wrote:
Also you could known what 'casual' games are becoming more and more popular. Such kind of games are quite easy for develop and can be played on the wide range of platforms (both desktop and mobile, especially mobile). So _portable_ game-development library could be asked-for but not only DirectX-tied.
CS> I fully grok that taht there are other platfforms and targets. But if i CS> can't get DX into boost, the others are toast. CS> This will be read by some that boost::directx is a trojan. I do not mean for CS> this to be the case. boost::directx is proposed to be a space for CS> best-practise for people using DirectX to make systems using C++. You didn't understand my questions. I also wonder if such 3D-graphics library become the part of the boost. But... _Crossplatform_ 3D-graphics library. Not only DX or OGL. It will really useful library. -- Best Regards, Sergey mailto:flex_ferrum@artberg.ru