26 May
2015
26 May
'15
10:36 a.m.
Gottlob Frege wrote:
Can't use a spinlock pool. Because you might hold the spin lock when moving/copying T, and T could be anything, then, in theory at least, T's constructor might also use a future/promise, etc, etc, such that a collision could cause a deadlock.
Yes, good point. Need recursive spinlocks.