
15 Jul
2007
15 Jul
'07
8:26 p.m.
On 7/15/07, David Bergman <David.Bergman@bergmangupta.com> wrote:
In fact, it would be enlightening to take this matter down to concrete code and show how a game engine task could be more succinctly expressed using the full power of C++ and Boost. I am willing to provide such a solution to any reasonably small sample code they present.
I've been toying with demonstrating snippets of C++ code for game engines as well, especially incorporating libraries like boost to reduce the mental surface area of what you have to know to write a successful piece of code. I have a domain set aside for it (www.techGnomes.com), just haven't found the right amount of time... /David
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