
Wow, Im very impressed, I already got so much answers. Thanks a lot. I didnt realize, that there are different lists, sorry. The Code is quite huge. But I post here, a part, which takes quite a lot of time: These are two methods for wavelet transformations: matrix Wavelet::ttrans(matrix At, int level) { matrix cfe1, cfe2, cfo, cfe, c, d; int N,s2; N = (At.size1()+1)/2; s2 = At.size2(); zero_matrix zer(N,s2); for (int ii = 1; ii <= level; ii++) { cfo.resize(N,s2,false); cfe.resize(N-1,s2,false); c.resize(N-1,s2,false); d.resize(N,s2,false); cfo.assign(subslice(At, 0,2,N, 0,1,s2)); cfe.assign(subslice(At, 1,2,N-1, 0,1,s2)); c.assign(cfe + (subrange(cfo, 0,N-1, 0,s2)+subrange(cfo, 1,N, 0,s2))*0.5); zer.resize(N,s2,true); cfe1.resize(N,s2,false); cfe2.resize(N,s2,false); cfe1.assign(zer); cfe2.assign(zer); (subrange(cfe1, 0,N-1, 0,s2)).assign(cfe); (subrange(cfe2, 1,N, 0,s2)).assign(cfe); d.assign(cfo-(cfe1+cfe2)*0.5); (subrange(At, 0,N-1, 0,At.size2())).assign(c); (subrange(At, N-1,2*N-1, 0,At.size2())).assign(d); N = N/2; } cfe1.clear(); cfe2.clear(); cfo.clear(); cfe.clear(); c.clear(); d.clear(); return At; } matrix Wavelet::itrans(matrix At,int level) { matrix inv_M,tmp; vector f1,f2; int N,m; N = (At.size1()+1)/2; scalar_vector e(2*N-1,1); scalar_vector f(2*N-2,0.5); m = At.size2(); for (int ii=1; ii<=level; ii++) { e.resize(2*N-1,true); f.resize(2*N-2,true); f1 = f; f2 = f; for(int jj = 0; jj < 2*N-3; jj = jj+2) { f2(jj) = -0.5; f1(jj+1) = -0.5; } inv_M.resize(2*N-1,2*N-1,false); inv_M = MVHF::tri_inverse(e,f1,f2); tmp.resize(2*N-1,m); tmp.assign(prod(inv_M,subrange(At, 0,2*N-1, 0,m))); (subrange(At, 0,N-1, 0,At.size2())).assign(subslice(tmp, 1,2,N-1, 0,1,tmp.size2())); (subrange(At, N-1,2*N-1, 0,At.size2())).assign(subslice(tmp, 0,2,N, 0,1,tmp.size2())); N = N/2; } inv_M.clear(); tmp.clear(); f1.clear(); f2.clear(); return At; } I did it like that, bcuz I realized that using 'assign' does it make a bit faster,though a lot of resize is needed. I use Eclipse, so is it possible to adapt the Debugging stuff there? Or does it need to be in a makefile...yeah, I know, I dont know the basic stuff :). I read about the library binding, but I actually dont need things like svd, lu..all I need is prod,solve,element_div and the methods above. So not to freaky things, so I probabaly dont need the bindings, right? Anyways, I thank you all very much..I never got answers so fast in a forum..I appreciate it. _________________________________________________________________ Discover the new Windows Vista http://search.msn.com/results.aspx?q=windows+vista&mkt=en-US&form=QBRE